Kingdom Generator
Based on
Medieval Demographics Made Easy
by S. John Ross
Kingdom Name
Kingdom Age
years
Area
sq. miles
Pop. Density
(30-120, blank for random)
Agricultural Support
(People supported per square mile of settled land)
Businesses
use format (Business Name = SV)
Noble Household=200 Guard=150 Advocate=650 Clergy=40 Priest=1080 Shoemakers=150 Furriers=250 Maidservants=250 Tailors=250 Barbers=350 Jewelers=400 Taverns/Restaurants=400 Old-Clothes=400 Pastrycooks=500 Masons=500 Carpenters=550 Weavers=600 Chandlers=700 Mercers=700 Coopers=700 Bakers=800 Watercarriers=850 Scabbardmakers=850 Wine-Sellers=900 Hatmakers=950 Saddlers=1000 Chicken Butchers=1000 Pursemakers=1100 Butchers=1200 Fishmongers=1200 Beer-Sellers=1400 Buckle Makers=1400 Plasterers=1400 Spice Merchants=1400 Blacksmiths=1500 Painters=1500 Doctors=1700 Roofers=1800 Locksmiths=1900 Bathers=1900 Ropemakers=1900 Inns=2000 Tanners=2000 Copyists=2000 Sculptors=2000 Rugmakers=2000 Harness-Makers=2000 Bleachers=2100 Hay Merchants=2300 Cutlers=2300 Glovemakers=2400 Woodsellers=2400 Woodcarvers=2400 Magic-Shops=2800 Bookbinders=3000 Illuminators=3900 Booksellers=6300